cult


ID Status Summary
48 Fixed Local Multiplayer Bug? Type-Bug Priority-Medium
47 Invalid Generators disappear when revealed by investigators Type-Bug Priority-Medium
46 Fixed Custom game starts with minimum 2 human players Type-Bug Priority-Medium
45 New Wars at times aren't displayed on the log Type-Bug Priority-Medium
44 Fixed Maybe the new beta is a bit verbose Type-Bug Priority-Medium
43 Fixed Nodes are invisible on Custom Mode Type-Bug Priority-Medium
42 Fixed Chrome has display issues again Type-Bug Priority-Medium
41 Accepted "PBEM" Multiplayer Type-Idea Priority-Medium
40 Fixed Bug Type-Bug Priority-Medium
39 Accepted HTML5 music player Type-Feature Priority-Medium
38 Accepted Change highlight on node when it was killed by an investigator Type-Feature Priority-Medium
37 Accepted Choose starting cult Type-Feature Priority-Medium
36 Fixed custom difficulty menu Type-Feature Priority-High
35 Fixed Recently Captured outline needs more contrast against black Type-Bug Priority-Medium
34 Fixed v4 - Seperator bar between previous turns and this turn Type-Bug Priority-Medium
33 Fixed Question: reminiscent of "Kraken"? Type-Bug Priority-Medium
32 New Randomizer is not very Random ... Type-Bug Priority-Medium
31 Invalid incorrect status messages regarding final ritual Type-Bug Priority-Medium
30 Invalid Summoning should be interruptible Type-Feature Priority-Medium
29 Fixed Lesser event box unclickable Type-Bug Priority-Medium
28 Fixed wrong cult's ritual text Type-Bug Priority-Medium
27 New Game "hangs" and takes all cpu it can get Type-Bug Priority-Medium
26 Accepted Options dialog + remove status tooltips option Type-Feature Priority-Medium
25 Fixed Make tooltips update only on mouse over Type-Feature Priority-Medium Milestone-NextRelease
24 Fixed Change new message icon depending on content Type-Feature Priority-Medium Milestone-NextRelease
23 Accepted binary version does not make "start summoning" button visible Type-Bug Priority-Low
22 Fixed Keyboard shortcuts Type-Feature Priority-Medium Milestone-NextRelease
21 Invalid In Android Type-Bug Priority-Medium
20 Fixed Failed to detect victory conditions when last opposing cult member is eliminated by investigator. Type-Bug Priority-Medium
19 Accepted AI personality Type-Idea Priority-Idea
18 Accepted Calculate points for victory Type-Idea Priority-Idea
17 Fixed Hide AI cults from info until they are found out Type-Idea Priority-Idea
16 Fixed Scrollable map + different node space size + selectable number of cults Type-Feature Priority-Medium
15 Accepted Dark Secret Type-Idea Priority-Idea
14 Accepted Sanity (SAN) stat for investigator. Type-Idea Priority-Idea
13 Fixed Agents Type-Feature Priority-Medium Milestone-NextRelease
12 Fixed Unique names Type-Feature Priority-Medium Milestone-NextRelease
11 Accepted Random events Type-Idea Priority-Idea
10 Accepted Rituals Type-Idea Priority-Idea
9 Fixed Area for new messages Type-Feature Priority-Medium Milestone-NextRelease
8 Fixed remove music player in extension mode Type-Bug Priority-Medium
7 Accepted Context menu on map right-click Type-Feature Priority-Medium
6 Fixed Save/Restore games Type-Feature Priority-Medium Milestone-NextRelease
5 WontFix Play Again Feature Type-Feature Priority-Medium Milestone-NextRelease
4 Accepted Images in the manual or shorter tutorial with images Type-Feature Priority-Low
3 Fixed Multiplayer Type-Idea Priority-Low
2 Fixed To Easy Type-Enhancement Priority-Medium
1 Fixed "too Hard" Type-Defect Priority-Medium