Posted on Aug 17, 2013 by
Swift Dog
Starting a custom game with 0, 1 or 2 human players will give two humans. (Starting with 3 humans starts with the expected number of players.)
Comment #1
Posted on Aug 17, 2013 by Swift DogSeems to be an issue of limiting players to 2 instead of cults, in CustomMenu.hx it should be probably:
if (dif.numPlayers < 1)
dif.numPlayers = 1;
if (dif.numCults < 2)
dif.numCults = 2;
Comment #2
Posted on Aug 18, 2013 by Happy GiraffeYep, it should be the other way around, 1 player and 2 cults minimum. Thanks, I uploaded the fixed version.
Comment #3
Posted on Aug 18, 2013 by Swift DogOn a side note, it was much easier to learn haxe and find the bug than to win two times on hard settings. Thanks for the great game! :)
Comment #4
Posted on Aug 18, 2013 by Happy GiraffeYou're welcome! Myself, I prefer normal difficulty :)
Status: Fixed
Labels:
Type-Bug
Priority-Medium