ID |
Status |
Summary |
43
|
New |
Snes9x re-recording 1.53
Type-Defect
Priority-Medium
|
42
|
New |
AVI record crash
Type-Defect
Priority-Medium
|
41
|
New |
Problem reading XBox360 Pad Input
Type-Defect
Priority-Medium
|
40
|
New |
Record from reset broken
Type-Defect
Priority-Medium
|
39
|
New |
Save to File...
Type-Defect
Priority-Medium
|
38
|
New |
Crash Using Fixed Frame Skip
Type-Defect
Priority-Medium
|
37
|
New |
Your license is invalid
Type-Defect
Priority-Medium
|
36
|
New |
Linux build is very broken
Type-Defect
Priority-Medium
|
35
|
Fixed |
Unable to frame advance
Type-Defect
Priority-Medium
|
34
|
Fixed |
Lua bugs with unsigned integers
Type-Defect
Priority-Medium
|
33
|
New |
[Enhancement] Layer Effects
Type-Defect
Priority-Medium
|
32
|
New |
Snes9x-rr 1.43 and 1.51 Movie Recoding not possible to do ClockTower(J)
Type-Defect
Priority-Medium
|
31
|
New |
1.51v6 Kick Off 3 emulation issues
Type-Defect
Priority-Medium
|
30
|
New |
Option to turn off ALL savestate compression, disable status message when making a savestate with LUA
Type-Defect
Priority-Medium
|
29
|
New |
Configure Syntax Error
Type-Defect
Priority-Medium
|
28
|
New |
Sound Problems
Type-Defect
Priority-Medium
|
27
|
New |
snes9x.cfg corruption
Type-Defect
Priority-Medium
|
26
|
Accepted |
Movie playback issue with Multitap
Type-Defect
Priority-Medium
|
25
|
Accepted |
Timing issues among registered callbacks (where is the exact frame boundary)
Type-Defect
Priority-Medium
|
24
|
New |
1.43?: Emulator crashes while taking a screenshot while encoding
Type-Defect
Priority-Medium
|
23
|
Accepted |
1.51?: random crash (possibly buffer overflow)
Type-Defect
Priority-High
|
22
|
Accepted |
Have deterministic sound mix engine (and some ideas)
Type-Enhancement
Priority-High
|
21
|
Fixed |
Super Donkey Kong (J) (V1.1) in Snes9x 1.51 r66
Type-Defect
Priority-High
|
20
|
WontFix |
1.43: Frame Advance - option to skip lag frames
Type-Enhancement
Priority-Medium
|
19
|
Accepted |
Auto-fire - take lag counter into account
Type-Enhancement
Priority-Medium
|
18
|
Accepted |
Multiple Lua instances support
Type-Enhancement
Priority-Medium
|
17
|
Accepted |
Cheat system should be improved
Type-Enhancement
Priority-Medium
|
16
|
Duplicate |
RAM watch settings do not work
Type-Defect
Priority-Medium
|
15
|
Verified |
NewWatch: "Add Cheat" doesn't work
Type-Enhancement
Priority-Medium
|
14
|
Verified |
NewWatch: hotkeys do not work
Type-Defect
Priority-Medium
|
13
|
Verified |
NewWatch: part of watch sometimes disappears when loading wch
Type-Defect
Priority-Medium
|
12
|
Accepted |
Super Star Wars games emulation issues
Type-Defect
Priority-Medium
|
11
|
Accepted |
[151] Lua joypad API works buggy
Type-Defect
Priority-Medium
|
10
|
WontFix |
[1.43] Desync issues
Type-Defect
Priority-Medium
|
9
|
WontFix |
[1.43 svn] Will not compile under 65-bit linux
Type-Defect
Priority-Medium
|
8
|
Accepted |
Allow multiple macro setups
Type-Enhancement
Priority-Medium
|
7
|
Started |
Implement some missing features of RAM Watch
Type-Defect
Priority-Medium
|
6
|
WontFix |
1.43: ASM and C core have different movie sync
Type-Defect
Priority-Medium
|
5
|
Accepted |
Commandline argument for autoloading lua script
Type-Defect
Priority-Medium
|
4
|
Accepted |
Windows - commandline argument to autoload smv
Type-Defect
Priority-Medium
|
3
|
Accepted |
.7z support
Type-Defect
Priority-Medium
|
2
|
Accepted |
Hotkey Mappings for Cheat search commands
Type-Defect
Priority-Medium
|
1
|
WontFix |
[v1.43 svn] snes9x crashes when user loads an old savestate with watch use
Type-Defect
Priority-Medium
|