alegria-engine


ID Status Summary
10 Fixed Image and script paths relative to the scene file. Type-Enhancement Priority-High
9 Fixed If no physical objects are created the engine crashes. Type-Defect Priority-Critical
8 Accepted Particle fading doesn't work correctly with an starting alpha < 1. Type-Defect Priority-Low
7 Accepted Parenting/Object attaching Type-Enhancement Priority-Medium
6 Accepted Scale to image size option. Type-Enhancement Priority-Low
5 Accepted "Set pixels per unit" option. Type-Enhancement Priority-Medium
4 Accepted Support for non-square entities. Type-Enhancement Priority-Low
3 Accepted System-independent python call ticks. Type-Enhancement Priority-Medium
2 Invalid Free OpenGL memory between scenes. Type-Defect Priority-High
1 Accepted Implementing Sound Type-Other Priority-Medium