zgebox2d


2D physics library for the ZGameEditor

ZgeBox2D is a 2D physics library for the ZGameEditor (ZGE). It is created as a wrapper for Box2D, an open-source 2D physics engine for games. The main purpose is to adapt the original C++ interface to the type system of ZGE. ZgeBox2D can either be compiled as a Windows DLL or as an Android shared library. Physics-aware ZGE projects refer to the ZgeBox2D as an external library.

Download compiled versions of the library, testing ZGE projects, demos, and other related files from here.

For more information about usage ZgeBox2D library in ZGameEditor projects see this page.

Latest changes are listed in version history.

Note: It is recommended to use the latest beta release of ZGameEditor downloaded from here.

ZgeBox2D is free for commercial use and open source under the Zlib License.

Project Information

The project was created on Dec 23, 2013.

Labels:
physics 2d library box2d zgameeditor windows android