
js-lscripts
JS LightWave 3D LScripts
This is the development site, hosting source codes for all my released LightWave 3D LScript plugins as well as some work in progress projects. This is also the place to report any issues with the plugins.
If you are not a developer, and are looking for information and documentation of how to use these tools, please visit my plugin site instead.
Moving to GitHub
Future development and rewrites to Python of some of these scripts, will be performed at GitHub and not here. Follow the link for the scripts that have already moved to GitHub for the latest and greatest versions of them.
The new repositories at GitHub »
Layout
- Open FiberFX Simple script that let’s you add a button for the FiberFX interface in Layout's menu. (Only available in downloads section).
- Render Presets (@GitHub) lets you manage a library of different common rendering related settings to quickly organize, apply or switch between them.
Modeler
- ASE Spline Import (@GitHub) imports splines into modeler from Autodesk's ASCII Scene Export. Great when you have styled hair guides in an external application.
- Conform By UV (@GitHub) conforms the mesh to another mesh by matching their UV layout. Useful for situations like bringing in morphs from ZBrush, or when point order has been broken.
- Fix Symmetry (@GitHub) uses point selections to correct symmetry in a non destructive way or to track down symmetry errors.
- SaveIncBack (@GitHub) saves the current object with incremental backups.
- SymmXMirror (@GitHub) restores lost symmetry in a model by automatically deleting one side of the object and mirroring the other side.
- Transfer By UV (@GitHub) transfers Vertex Maps from one mesh to another mesh by matching their UV layout. Useful when proportions differ or point order has been broken.
Alpha Projects
These projects are work in process but will be available to checkout in the Subversion repository during my development. They are currently in an early development stage and not ready for common usage at this time. * LWSVN integrates Subversion as a Version Control system inside LightWave. * VertexMapTools A library of commonly used Vertex Map functions (UV, Weights, Morphs, Selections, Colors) to use when building other scripts.
Don't be a stranger if you have any questions.
Project Information
- License: New BSD License
- 1 stars
- svn-based source control