
fluidwall
Fluid Wall is a real-time, artistic fluid simulation driven by the Xbox Kinect that responds to and interacts with the silhouettes of viewer's bodies.
Fluid Simulation and Art Direction: Austin Hines
Kinect Integration: Naureen Mahmood
Read more about how we did it: http://fluidwall.blogspot.com'>http://fluidwall.blogspot.com
http://www.youtube.com/watch?feature=player_embedded&v=FTSpvcU6ZKM' target='_blank'>http://img.youtube.com/vi/FTSpvcU6ZKM/0.jpg' width='425' height=344 />
Artistic and Technical Discussion:
http://www.youtube.com/watch?feature=player_embedded&v=LWl-pLnkjsw' target='_blank'>http://img.youtube.com/vi/LWl-pLnkjsw/0.jpg' width='425' height=344 />
Project Information
The project was created on May 17, 2011.
- License: GNU Lesser GPL
- 7 stars
- svn-based source control
Labels:
Simulation
Kinect
Fluid
OpenGL
OpenCV