7hud


Centered HUD #472382848

NEW WEBSITE, THIS ONE WILL NO LONGER BE UPDATED!

http://i.imgur.com/vBS4rMD.png'>http://i.imgur.com/vBS4rMD.png' title='You love dis banner. You do.' />

7HUD is based off an old yA_HUD: it uses very similar scoreboards, winpanels, and MOTD panels as an old version, but everything else has been modified to my liking and hopefully to yours as well.


http://imgur.com/a/yluqH'>Find screenshots here!


Next Update!

  • Fixed arena player count placement on Windows

10.30.13

  • Halloween 2013 fixes!

10.19.13

  • Added transparency to engineer build and destroy menus for Windows version
  • Added my black and white menu pack to the main menu instead of just one image
  • Added giant control point progress bars
  • Added white borders around control points
    • Last 2 additions were found on tf.tv

9.30.13

  • OPTIMIZED FOR WINDOWS YAY!
  • Many placement fixes, font fixes, and options added to the HUD!

9.27.13

  • 7HUD released!

TODO:

  1. Better disguise panel
  2. Update placement of health and ammo bg's to left side, including target ID's
  3. Nicer team select menu
  4. Bigger item fonts, moved left
  5. Add option for front-facing class icons
  6. Fix disguise panel not showing up in the correct place for different aspect ratios
  7. Version where health and ammo is at bottom
  8. Fix no notification showing point already capped
  9. Fix checkered triangle in bottom right (hudplayerclass)

If you are performing edits of your own or something doesn't look right on the HUD (missing things, the boxes behind the health and ammo animating before they should be etc.), put hud_reloadscheme in the console. This will refresh the .res files inside the resource folder. The only thing it will not execute are new fonts or colors.

Project Information

The project was created on Mar 10, 2013.

Labels:
TF2 TF2HUD HUDTF2 7HUD SevenHUD Seven teamfortress teamfortress2 HUD UI custom