wtfgame


ASCII and graphical RPG with a massive randomly generated world with base building and more.

WTF (What the Frig?) is a cross-platform game with a massive randomly generated world with base building and more, ASCII-style display as well as graphical tiles. Its goal is to be a cross between Nethack, Dwarf Fortress, and Dungeon Keeper... while of course having its own original aspects.

Anyone who is interested may contribute, just drop me an e-mail. The biggest immediate need is some good AI routines, and svn cleanup. Feel free to join #wtfgame on irc.freenode.net where I'll be hanging out most of the time.

Sorry it took so long, but the source is now in SVN!

ToDo - Click here for a list of tasks to be done for next version.

See the sister project intended to bring online play to WTF: http://code.google.com/p/fgamelaunch/

Note: Linux version requires the installation of libSDL.


Controls: * Arrows: Move player * Numbers (1-9): Press once to view favorite coordinate, twice to set new fav coord * s: Show stats * d: Defend * g: Grab item/monster/etc * b: Mark area as your 'base' (AI will bring items they find to their nearest base) * n: Unmark area as 'base' * a: Attack in last moved direction * m: Mine resource in the last moved direction * v: View description of item/tile in the last moved direction * u: Use item/equip weapon in the last moved direction, or attempt to train AI * c: Construct/combine, attempts to build with current item, or combine with grabbed item * L: (SVN only) View log of previous status messages


Gameplay Details & Features: * Randomly create huge worlds up to 9 floors deep, each with its own bosses, monsters, items, and more. * Completely new monster and item stats each new game. * 'Level'-free gameplay. You're strength is entirely up to you. * Build large bases and farms with various traps to protect it. * Train AI to help you gather resources or take down enemies. * Play in any graphics style you wish: ASCII, Simple Graphics, Complex Graphics, or Isometric * Collect weapons, deal with traders, create multiple item combinations and constructions. * Easily extendable with 99% of the game written for Google V8's Javascript engine using PDCurses+SDL to render. * Save and reload your current game at any time.


Note: If you claim rights to any of the content provided by this project and wish it removed, please contact the maintainer!


Screenshots:

http://www.dracsoft.com/screens/wtfscreen2.jpg http://www.dracsoft.com/screens/wtfscreen1.jpg http://www.dracsoft.com/screens/wtfscreen3.jpg http://www.dracsoft.com/screens/wtfscreen4.jpg

Project Information

  • License: GNU GPL v2
  • 13 stars
  • svn-based source control

Labels:
rogue ascii rpg game basebuilding strategy javascript v8 dungeonkeeper dwarffortress wtf roguelike crawl adom