
pycam
Includes filtering, face tracking, object detection and feature detection examples that all run on a live webcam stream. Parts use OpenCV, SciPy and Pygame.
In trunk/pycam is a project exploring the new pygame Camera module with opencv. It includes a wrapper class that allows the opencv backend to be used with pygame - this is no longer required as pygame will automatically detect opencv (on linux) The project contains a video player class that can work with different backend setups, and can incorporate an optional process function. I have had it running on windows - look under http://code.google.com/p/pycam/source/browse/#svn/branches/windows-branch/pycam and cross ones fingers....
In the speed directory is a look at the differences in coding style and performance between C++ and Python.
A few Screen shots
``` def locateFaceAndEyeProcess(surf): faces = getFaces(surf)
s = eyeDetector.image_scale
if faces:
for face in faces:
r = pygame.Rect(face.x*s,face.y*s,face.width*s,face.height*s)
pygame.draw.rect(surf,Color("green"),r,1)
facialSurf = surf.subsurface(r)
facialCvMat = surf2CV(facialSurf)
eyeDetector.detect_and_draw(facialCvMat)
pygame.surfarray.blit_array(facialSurf,cv2SurfArray(facialCvMat))
return surf
if name == "main":
eyeDetector = ObjectDetector("eye")
vcp = VideoCapturePlayer(processFunction=locateFaceAndEyeProcess)
vcp.main()
pygame.quit()
```
For example edge detection:
The 0 frames per second was on my ppc laptop after just turning on the program - it is not quite that slow on a desktop PC!