Pocketcastle
Pocketcastle is (or will be) a simple side scrolling action-adventure game, similar to that of some Castlevania games or the Metroid series. As a demo, this game should make use of the api in a way that a typical game might. The code itself should be concise, and intended to be used as a learning tool, and so it should also be brief. Also: it needs to be pretty. Also, in doing this, this will give me a better idea of features I would like to implement within pocketwatch itself.
Controls
- left or right to move
- up to open doors and interact with things
- space to jump
Todo
- make the physics engine simpler
- combat and baddies
- more art
- a better level editor