
petomancer
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Features(ToDO):
- Open source wiki world, everyone will be able to alter the world
- Officer system, players will become "admins" at the specified area, depending on their creations, votes from other users, or if another "admin" provides him permission for his area.Since it will be a hierarchical system it will be hard to abuse.
- Create your own pet by drawing it, create its animations, merge them with other pet and allow RNG GOD to do its miracle
- Emphasis on randomization : When designing your creature/stage you can introduce "variables" that change a) randomly b) depending on who you breed it with. For instance i could breed a horse with a human and it may create a Werehorse(feet=human,chest=horse) or a centaur (feet=horse,chest=human) or other random part combination
- Emphasis not only on rpg combat but other professions, for example i could be a thief that steals houses at night in order to "level up" and become more powerful. Or a chef that creates food that permanently increases your stats.
- Stats have no caps. I could level forever and have a lv 3406 Blacksmith with 73400 hp. Then i would be able to beat the final boss in 1hit without having to kill a single monster
- Skill based system: The more you use an ability/stat the stronger it becomes, like elona rpg, morrowind.
- Random quest and world generator, the same quest can have multiple outcomes based on luck, player actions. And since it is a wiki world, players would be able to add "alternative ways" to finish the quest, or even continue the storyline
Project Information
The project was created on Sep 17, 2011.
- License: MIT License
- 2 stars
- svn-based source control
Labels:
pet
simulator
rpg
game
Animation
actiongame
RogueLike
Generator