
lol2dae
Introduction
lol2dae is an open source application written in C++ that converts models from the game League of Legends.
It currently supports all models with a.skn filename extension and converts to them to the COLLADA format with a.dae filename extension.
lol2dae also has the capability to import skeleton files with a .skl filename extension and output fully rigged and weighted models. Animation files with a .anm filename extension can also optionally be applied to a model's skeleton.
To compile lol2dae from source the IlmBase library is required.
Download
You can download the official 32-bit binaries for Windows 9x/XP/Vista/7/8 at SourceForge.
Screenshots
https://a.fsdn.com/con/app/proj/lol2dae/screenshots/lol2daeinterface.png' title='Interface'>https://a.fsdn.com/con/app/proj/lol2dae/screenshots/lol2daeinterface.png'> https://a.fsdn.com/con/app/proj/lol2dae/screenshots/singed.png' title='Singed imported into Maya'>https://a.fsdn.com/con/app/proj/lol2dae/screenshots/singed.png'> https://a.fsdn.com/con/app/proj/lol2dae/screenshots/cho.png' title="Cho'gath imported into Cinema 4D">https://a.fsdn.com/con/app/proj/lol2dae/screenshots/cho.png'> https://a.fsdn.com/con/app/proj/lol2dae/screenshots/graves.png' title='Graves imported into Photoshop'>https://a.fsdn.com/con/app/proj/lol2dae/screenshots/graves.png'>
Support
Please check the FAQ on the Wiki first for general help.
Project Information
The project was created on Jan 17, 2015.
- License: GNU GPL v3
- svn-based source control
Labels:
CPlusPlus
LeagueOfLegends
SKN
COLLADA
DAE
3D
Model
Converter
Windows