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cwebgl - issue #4

Also a new driver for Adobe Stage3D engine?


Posted on Nov 6, 2011 by Happy Dog

It would be great if the shading language and webgl context can also run on top of Adobe's new Stage 3D rendering engine via javascript liveconnect. It would give widespread access to webgl.

Comment #1

Posted on Nov 15, 2011 by Happy Camel

(No comment was entered for this change.)

Comment #2

Posted on Nov 16, 2011 by Happy Camel

(No comment was entered for this change.)

Comment #3

Posted on Jan 5, 2012 by Happy Camel

(No comment was entered for this change.)

Comment #4

Posted on Jan 16, 2012 by Happy Dog

How does new Stage3D WebGL graphics context work? any demos available?

Comment #5

Posted on Jan 17, 2012 by Happy Dog

Comment deleted

Comment #6

Posted on Jan 17, 2012 by Happy Dog

In order to emulate events on the original WebGL canvas, you may put a transparent DIV on top of flash player with a higher z-index and use that div to communicate events between flash player and javascript. In other words, when a developer wants to add a mouse down or mouse move events, adding event actions must be directed to this transparent DIV under the hood. The events will be passed to flash player as they fired on this DIV again under the hood.

Comment #7

Posted on Jan 17, 2012 by Happy Camel

Discussion thread started at http://groups.google.com/group/cwebgl/browse_thread/thread/7b25763ab591178a

Status: New

Labels:
Type-Enhancement Priority-Medium Milestone-0.3