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cocos2d-android - issue #25

Can Cocos2d-android do this?


Posted on Nov 9, 2010 by Swift Bird

Sorry, I tried to find an email to contact the creator of cocos for android with no luck.

Hi, I am trying to create a certain kind of game. I have already wrote it in XNA, but I want to port it to Android. I have tried Rokon and AndEngine. However neither communities know how to do what I want. I was wondering if you know whether your engine can do this or not:

I need to create a unique map for each level of my game.
1)The map is created by having a blank surface 800x800.
2) I then make this surface the render target.
3) I paint ground tiles over the whole surface.
4) Then, I paint on to each tile a tree, mountain, grassland, water etc.

In the end I have one complete map image that can be assigned to a sprite.

Can your engine do this?

Thanks

Status: New

Labels:
Type-Defect Priority-Medium