Hi,
I currently don't know how to get in touch with you :-( I am the author of a Sprite Atlas creation tool which is used in the cocos2d iphone for creating altases - combining several single PNG files into one big Texture + data file. I would be interesting in adding an export format for cocos2d-android. If you are interested please contact me. andreas@code-and-web.de
Cheers Andreas
Comment #1
Posted on Oct 20, 2010 by Helpful CamelHi thesk, Are you the author for zwoptex:-), may you have a look at cocos2d-android-1 in google code. We are upgrading cocos2d-android to 0.99.4 and are planning to add support to sprites generator/plist files, but don't know much of plist files.
May we talk about more on the export format please?
Thanks, Weikuan Zhou
Comment #2
Posted on Oct 20, 2010 by Grumpy RabbitNo I am not ;-) I am the author of TexturePacker http://www.code-and-web.de/texturepacker
Comment #3
Posted on Oct 20, 2010 by Grumpy Rabbitplist files are quite mac specific. I am open to every other format - including java source, xml, binary what ever fits your needs.
I am also interested in integrating TexturePacker into the ANT build so sprite sheets are automatically updated within the build process.
Please contact me by mail at andreas@code-and-web.de for detailed discussion. I am also open to discussion on skype (thegossi)
Comment #4
Posted on Nov 14, 2010 by Swift Horse(No comment was entered for this change.)
Status: Invalid
Labels:
Type-Defect
Priority-Medium