Export to GitHub

cocos2d-android - issue #15

Can't set new gravity on box2d world


Posted on May 21, 2010 by Helpful Camel

What steps will reproduce the problem? 1. create box2d environment and init the world's gravity 2. add a sensoreventlistener and update the world's gravity 3. the rigid body still fall even if we put upside down.

What is the expected output? What do you see instead?

What version of the product are you using? On what operating system? the lastest from svn

Please provide any additional information below.

Status: New

Labels:
Type-Defect Priority-Medium