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brawltools - issue #1

msbin border not repacked correctly. (solved in BrawlLib 0.7c)


Posted on Dec 1, 2009 by Happy Panda

What steps will reproduce the problem? 1. Edit the msbin in sc_selcharacter.pac 2. Save the file. 3. Open the file.

What is the expected output? What do you see instead? The border information should be the same. It is changed and creates funky colors in game. A believe the byte order is correct when BrawlBox reads it, but incorrect when writing it back.

What version of the product are you using? On what operating system? BrawlBox .60b on XP

Please provide any additional information below. I will fix if I can.

Comment #1

Posted on Dec 2, 2009 by Helpful Kangaroo

(No comment was entered for this change.)

Comment #2

Posted on Jan 14, 2010 by Helpful Kangaroo

(No comment was entered for this change.)

Comment #3

Posted on Jan 14, 2010 by Helpful Kangaroo

(No comment was entered for this change.)

Status: Closed

Labels:
Type-Defect Priority-Medium Component-Logic Project-BrawlLib