Resulting rotation on exporting scene should look like: <rotation w="0.924167" x="0.000000" y="0.381988" z="-0.000000"/>
And not like: <quaternion w="0.924167" x="0.000000" y="0.381988" z="-0.000000"/>
(seems like line 4836 in .py file)
Comment #1
Posted on Jul 27, 2011 by Quick WombatI don't see rotation listed in the DTD, are you sure it should be "rotation" ?
Comment #2
Posted on Jul 27, 2011 by Swift WombatI used this http://www.ogre3d.org/tikiwiki/DotSceneFormat format
and this http://www.ogre3d.org/tikiwiki/RapidXML+Dotscene+Loader#The_Code as a loader
Maybe It's wrong, but both importers recently was made do not wait for . (http://www.ogre3d.org/tikiwiki/New+DotScene+Loader this is the second)
Comment #3
Posted on Jul 28, 2011 by Quick Wombatok, looks like that DTD is more recent. Will make the update in the next release 0.4.9
Comment #4
Posted on Aug 8, 2011 by Quick Wombatfixed in 0.4.9
Status: Fixed
Labels:
Type-Defect
Priority-Medium