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uarpg
Unnamed Adventure RPG game
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1
Fixed
up/down keys flipped in menus
2
Fixed
Text console bug: trash text in typing line
3
Done
3D combat visualisation
4
Invalid
GUI Control background bug
5
Fixed
M$ Windows: LoadEnemyStartegy bug
6
Invalid
Strange hangup while exiting inn
7
fixed
Poison bug
8
Fixed
Gameover bug
9
Fixed
Combat view: Different frame for dead fighters
10
Fixed
SelectHeroFace bug
11
WontFix
GTK+ map editor
12
Fixed
Can not upgrade DArray.h
13
Done
Combat view: Better skybox
14
Done
Combat view: Add texture to combat arena
15
Done
Map editor: save function
16
Done
Map editor: scrollbars must work
17
Done
Map editor: grid
18
Done
Map editor: more than one tile in toolbox
19
Done
Map editor: layer1 and monster groups edit capability
20
Done
Combat view: MP/HP change "particles"
21
WontFix
Combat view: basic fighter animation
22
done
Map editor: New map function
23
Accepted
Map editor: replace tile function
24
Done
Map editor: resize map
25
Accepted
Map Editor: mini map
26
Fixed
Combat View: Message console shrink
27
Done
Combat view: music
28
Accepted
Combat view: oponent selection pointer
29
Fixed
Combat view: Poisoned pointer
30
Done
Empty inventory bug
31
Fixed
Old party stays while reseting game
32
Done
Item/spell atributes
33
Done
Enemy names
34
Done
Chest, doors etc.
35
Done
Combat View: "Begining of the battle" animation
36
Done
Make particle class
37
Fixed
fmale
38
Done
Dungeon arena
39
Done
Speach dialog in main menu
40
Done
Enemy inventory
41
Done
Inventory of premade heroes
42
Done
Definition of camera positions in arena
43
Fixed
Map editor: placing monster groups does not work
44
Fixed
Face selector controll
45
Fixed
canceling in Inn menu
46
Fixed
Text console overflow
47
Fixed
Move text window
48
Done
Combat View: better statuses
49
Fixed
Drain spell
50
Done
exp valueability
51
Done
blinking arrow in text window
52
Fixed
Unexpected crash
53
Fixed
Warrior get MP
54
Fixed
menu pointer and scrolling
55
Done
oh no memory leaks !!!
56
Fixed
Canceling and stuff in 'create hero' menu
57
Fixed
Run bitch run :)
58
Fixed
Osmos spell is crap too
59
Done
Save npcs while saving game
60
Done
Item shop needed
61
Done
Change tile of opened boxes/doors
62
Fixed
Item selection menu in the shop
63
Fixed
Blinking 'how much?' dialog
64
Fixed
You can't leave yourself at the inn
65
Fixed
Strange bug while drawing cool frames
66
Done
enter hero's name without keyboard
67
Fixed
Stair tiles in throne room
68
Done
Blacksmith shop needed
69
Fixed
Crash while saving game
70
Fixed
Crash while quiting
71
Done
Fix modelviewer
72
Fixed
Inn : npc not created
73
Done
Inn menu : must be able to cancel Inn>Take Heroes
74
Done
Shop : how many items you want ?
75
Done
Combat view: custom light sources in arena
76
Done
Combat view: Rotate fighter acording his moving direction
77
Done
Combat : escaped fighters get experiance ?
78
Done
Combat view: can run from boss enemy ?
79
Done
Combat view: worm-man model
80
Done
Combat view: l-deamon model
81
Fixed
Combat view: hide text console while exiting
82
Done
Shop: diferent items in different shops
83
Fixed
Combat view: Text particles in casting and using
84
Done
Add GPL header to all source files
85
Done
Combat view: Move camera on victory
86
Done
Animate Zombie King
87
Accepted
Victory animation
88
Accepted
Cast/use animation
89
Accepted
defense animation
90
Accepted
pain animation
91
Fixed
Items not grouped anymore
92
Done
Add item shop in imboz
93
Done
improve party face names
94
Done
fix by_the_castle event script
95
Accepted
add secon item shop in the traders town
96
Accepted
hp and mp ups is mandatory
97
Done
can't cancel 'sell' menu in shops
98
Accepted
wearing out weapons
99
Accepted
Blacksmith must fix weapons/armor
100
Done
Cant't quit if script is running
101
Done
merge strategy into monster group
102
Done
Change item count using cursor keys/gamepad
103
Done
change music after game over
104
Accepted
enemies and cast/use animation
105
Accepted
Scripting: Don't let enter Burglar Inn if some dudes are missing
106
Fixed
game crashes when some members escape
107
Accepted
Hero creator: hide character status and face selector when race/sex/class changes
108
Accepted
Improve wormman gfx
109
Accepted
spaces in script
110
Accepted
Map Editor: don't use tileset files
111
Done
Map editor: alow open only *.wrd files
112
Accepted
One hero in face selector
113
Accepted
Fix imboz map
114
Accepted
Map editor: when map is loaded, automatically use header tile-set
115
Accepted
Combat view: generic human male model
116
Done
Implement skeletal animation
117
Done
show entries in the map
118
Done
better arrangement of fighters in arena
119
Accepted
boxes in dungeon
120
Invalid
zombie npc
121
Done
Attacking yourself
122
Accepted
filter-out escaped and dead fighters for oponent
123
Done
Shadow mapping in combat arena
124
Accepted
Mini Map
125
Accepted
Speed up particles with shaders
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