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Basic Game Design
Updated Aug 11, 2008 by lejban@gmail.com

Summary

Create your troop movements by building a flowchart of rules. Rules are to be written in plain English, editor needs to have auto suggestion.

Moves

  • Fire/Move me to cover/forward if I/none/one/two of friends are in cover/under fire and/or if none/one/two/three of the enemy is visible/hidden.

Example1

Move me forward if none of enemy is visible
Move me forward if one of enemy is visible AND none of friends are under fire
Fire if I am under cover if enemy if visible
Move to cover if I am under fire but not covered AND two friends are NOT under cover
Fire if enemy are visible
Move forward
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