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turbu
The Ultimate Rpg BUilder
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1
Fixed
Switching maps with a party placed makes it impossible to place the party on the new map.
2
Fixed
Map engine centering code does not update when editor is resized
3
New
Battle speed should be scriptable
4
New
More flexible attribute system
5
Fixed
Copying and pasting event pages gets the numbering wrong.
6
Fixed
Switching maps can turn some tiles white
7
Fixed
Switching maps does not display the active layer correctly
8
New
Fluidsynth MIDI support
9
Fixed
Event Display Graphic Frame on Map View
10
New
Tileset View Cutoff
11
New
Portrait View in Event Command Dialog Cutoff
12
Accepted
Message Box Options
13
Fixed
Map View Zoom
14
Fixed
Adding two new event pages causes a crash.
15
Fixed
Creating a new map object raises an exception.
16
Fixed
Resizing palette can cause an exception
17
Fixed
Midas.dll causing crashes
18
Accepted
Map Zoom Display Errors
19
New
Map animation stop does not reset events
20
Fixed
Map saving code does not save changed positions of map objects
21
New
Improved Command Assignment for Heroes/Classes
22
New
Traget Select Information (Battle)
23
Accepted
Steal Command
24
New
Scan/Sense Command
25
New
Mime Command
26
New
Cover Command
27
New
Manipulate Command
28
New
Enemy Skill/Blue Magic Command
29
New
Jump Command
30
New
Throw Command
31
Fixed
Change Hero Portrait Event Command Error
32
Fixed
Change Hero Sprite Event Command Errror
33
Fixed
Change Vehicle Sprite Event Command Error
34
Fixed
Music Midi Loop Error
35
Accepted
MP3 Playback Error
36
Fixed
WAV Playback Error
37
Fixed
Midi Playback Error
38
Fixed
Jukebox Pan Slider Error
39
Fixed
Jukebox Volume Slider Error
40
Fixed
OGG Playback Error
41
New
Event Sprite Animation Style
42
Invalid
Why are the SDL records declared to be packed?
43
New
Any plan to port sources up to XE2 or XE3?
44
Fixed
FTGL.dll missing
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