| Issue 29: | Jump Command | |
| 1 person starred this issue and may be notified of changes. | Back to list |
1) allow commands that take X number of turns or battle ticks after selection before being executed 2) check box determine if player no longer possible target while command being activated
Jun 19, 2011
Project Member
#1
masonwhe...@gmail.com
Labels:
-Type-Defect Type-Enhancement
|