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Issue 21: Improved Command Assignment for Heroes/Classes
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Status:  New
Owner:  ----


 
Reported by DouglasJ...@gmail.com, Dec 7, 2010
1) When assigning a command, also allow determine the number of consecutive uses of that command by integer or script; ex: X-Magic cast two spells; create function that can change this number
2) Trigger conditions to determine when command becomes available; ex: low HP -> Limit available
3) Commands can replace another command in hero/class command list when become available; ex: Fight->Limit
4) Allow command choices on main command list to link to other commands, where GUI cascades horizontally into another list; ex: Magic command -> Black, White, Summon sub-commands
5) In system tab, check box whether unavailable commands on hero/class command list appear in battle as grayed out and not selectable, or not appear at all

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