| Issue 2: | Crash after deleting a room | |
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What steps will reproduce the problem? 1. Create 4 rooms 2. Delete room 1 3. Try to access the room with ID # 3 What is the expected output? What do you see instead? The program crashes because when the game's getRoom method is called it uses the ID passed to it to directly access the linkedlist of rooms. But because one room has been removed out of the linkedlist there are no longer 3 there. Please use labels and text to provide additional information. |
Owner: luisestrada115