My favorites | Sign in
Project Home Downloads Wiki Issues Source
READ-ONLY: This project has been archived. For more information see this post.
Search
for
Spells  
All info and graphics on in game spells.
Updated Oct 18, 2010 by kThomasW...@gmail.com

Spells

Charles, this thread is for you.

All in game spells/actions needing visual effects will be posted here.

Comment by yerfni...@gmail.com, Oct 28, 2010

I have a few ideas for some spells, and this seems like the right place for them. If not, please direct your seething hatred to Mr. Whittington.

Contaminate- only usable on an enemy inflicted with at least one status ailment. Spreads all status ailments on the targeted enemy to all other enemies. For example, Jack is in battle with three enemies and one of them is paralyzed. Jack targets the paralyzed enemy with this ability, and it paralyzes the other two enemies.

Dome- places a dome over the enemy party. The enemies cannot be targeted or damaged by Jack or his allies, but the dome can be targeted and damaged. Once the dome absorbs so much damage, it collapses/shatters, damaging all the enemies it was shielding for the amount of damage it absorbed. The idea of this ability is to amplify the power of single-target spells and abilities, allowing them to damage the entire enemy party. While inside the dome, the enemy party could still be able to attack Jack, or instead, the enemies will be unable to attack Jack, but could instead also attack the dome, and if they shatter it, it could damage Jack and his allies.

Mark- marks an enemy. When the marked enemy dies, it deals a % of its max health in damage to its allies. Best used on enemies with high health, who are surrounded by enemies with low health. Focus fire the marked target, and let the mark kill the weak enemies.

Powered by Google Project Hosting