| Issue 3: | improve image resizing logic | |
| 2 people starred this issue and may be notified of changes. | Back to list |
Right now, SpriteMe has some cool logic that automatically resizes repeating images to promote spriting. For example, if you have two repeat-x bg images, one with width 2 and another with width 5, SpriteMe will combine those in a sprite with width 10. To do this, it makes the first bg image 5 times wider, and the second image 2 times wider. The challenge is, what if there are images with width 2, 4, 5, 7, 10, and 16. It's probably best to create a sprite 20px wide, and just leave out the 7 and 16 images. This type of logic needs to be added.
Sep 17, 2009
#1
millerme...@gmail.com
Sep 17, 2009
These are repeating images - so you can't crop them.
Sep 17, 2009
I wasn't thinking about images that can't be "stretched" since every time that I use background-repeat is for images that can be stretched (like a gradient background..) I think the kind of logic that you're trying to achieve (combining all sizes into the same file) is impossible, because of prime numbers, and it can drastically increase the file size... Using your example (and keeping the same logic) I would recommend creating 3 sprites [2,5,10], [4,16] and [7]. - avoiding to repeat the 10px image and limiting the image repeat to 5x.. since if you use the 20px wide you would have 10 2px images.. If the repeated image could be stretched (gradient background) the number of times you repeat it shouldn't make a big differences in the file-size but if it's an icon it will.
Sep 17, 2009
We're not able to make any assumptions about the images. It's not just icons - Ive created bg images that repeated but weren't stretchable (for example, spriteme.org.). |