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Issue 19: coolRunnings: firewalled images
3 people starred this issue and may be notified of changes. Back to list
 
Project Member Reported by stevesou...@gmail.com, Sep 1, 2009
If the user is creating sprites from images behind a firewall, then the
CoolRunnings service can't access them. If we can't workaround this issue,
then at least we can look at making it a more graceful failure. 
Sep 6, 2009
Project Member #1 stevesou...@gmail.com
I believe right now coolRunnings will fail if any of the images aren't accessible.
Instead, we should figure out a way to handle the error. For example, coolRunnings
should sprite all images possible, but return some error data that indicates the
images it couldn't sprite.
Summary: coolRunnings: firewalled images
Sep 22, 2009
Project Member #2 stevesou...@gmail.com
(No comment was entered for this change.)
Labels: -Priority-Medium Priority-High Milestone-NextRelease
Sep 22, 2009
Project Member #3 stevesou...@gmail.com
(No comment was entered for this change.)
Owner: jaredhir...@yahoo.com
Oct 7, 2009
#4 klaus.ho...@gmail.com
Is this the Error Occured alert issue?, if so 
Oct 16, 2009
Project Member #5 sunny.dr...@gmail.com
I can suggest the following workaround:
1) coolRunnings detects that image can be accessible. So it should return any 
message: 'please upload the image to public resource' or something similar
2) SpriteMe uploads required (it seems all the) images to a public resourse (Flickr? 
Facebook? Google Docs?) and replaces URLs with the public ones (returned on upload).
3) coolRunnings receives URLs to images which are public acessible.

Does this make sense?

Possible issues: 
a) maybe such images should be make private,
b) and SpriteMe must replace URLs back if images have been converted to sprites.
Dec 6, 2009
Project Member #6 jaredhir...@yahoo.com
added to CoolRunnings GCode

https://code.google.com/p/coolrunnings/issues/detail?id=1

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