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MapTxtFiles  
Additional description and configuration per-map
Updated Dec 17, 2012 by Nate.Shoffner

Introduction

These files are placed alongside the .vxl - when pysnip loads the map, they are checked.

Example

name = 'Mapname'
version = '1.0'
author = 'Anonymous'
description = ('My description goes here.')
extensions = { 'water_damage' : 2,
               'boundary_damage' : {'left' : 64,
                                    'right' : 448,
                                    'top' : 128,
                                    'bottom' : 384,
                                    'damage': 1 } }

Water Damage

This activates once per second when the player is at water level(z>=61). The player takes the listed amount of HP damage and will die at 0 health.

Boundary Damage

This defines a "safe area" for play. Players who wander outside take damage.

It activates once per second when the player is OUTSIDE the rectangle coordinates. The player takes the listed amount of HP damage and will die at 0 health.

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