| Issue 272: | New scatter crash | |
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By trying to get close 2 touch at the same position with mouse, i've been able to crash scatter 2 times, with different backtrace.
new rotation: XXXXXX 166.417929397 166.417929397 0.0
[INFO ] [Base ] Leaving application in progress...
Traceback (most recent call last):
File "tests/scatter-test.py", line 89, in <module>
runTouchApp(ScatterTest())
File "/home/tito/code/pymt/pymt/base.py", line 366, in runTouchApp
pymt_window.mainloop()
File "/home/tito/code/pymt/pymt/ui/window/win_pygame.py", line 192, in mainloop
self._mainloop()
File "/home/tito/code/pymt/pymt/ui/window/win_pygame.py", line 124, in _mainloop
evloop.idle()
File "/home/tito/code/pymt/pymt/base.py", line 214, in idle
self.dispatch_input()
File "/home/tito/code/pymt/pymt/base.py", line 199, in dispatch_input
self.post_dispatch_input(type=type, touch=touch)
File "/home/tito/code/pymt/pymt/base.py", line 167, in post_dispatch_input
wid.dispatch_event('on_touch_move', touch)
File "c_accelerate.pyx", line 41, in pymt.c_ext.c_accelerate.eventdispatcher_dispatch_event (pymt/c_ext/c_accelerate.c:784)
File "/home/tito/code/pymt/pymt/ui/widgets/scatter.py", line 428, in on_touch_move
self.update_transformation()
File "/home/tito/code/pymt/pymt/ui/widgets/scatter.py", line 388, in update_transformation
self.update_matrices()
File "/home/tito/code/pymt/pymt/ui/widgets/scatter.py", line 287, in update_matrices
self.dispatch_event('on_transform')
File "c_accelerate.pyx", line 33, in pymt.c_ext.c_accelerate.eventdispatcher_dispatch_event (pymt/c_ext/c_accelerate.c:654)
File "tests/scatter-test.py", line 32, in update_values
self.xml.getById('scale').value = self.scatter.scale
File "/home/tito/code/pymt/pymt/ui/widgets/slider.py", line 77, in set_value
self.dispatch_event('on_value_change', self._value)
File "c_accelerate.pyx", line 33, in pymt.c_ext.c_accelerate.eventdispatcher_dispatch_event (pymt/c_ext/c_accelerate.c:654)
File "tests/scatter-test.py", line 36, in on_scale_value_change
self.scatter.scale = val
File "/home/tito/code/pymt/pymt/ui/widgets/scatter.py", line 231, in _set_scale
rescale = scale * (1.0/scale_now)
ZeroDivisionError: float division
AND
new rotation: XXXXXX 117.979474388 117.979474388 0.0
[INFO ] [Base ] Leaving application in progress...
Traceback (most recent call last):
File "tests/scatter-test.py", line 89, in <module>
runTouchApp(ScatterTest())
File "/home/tito/code/pymt/pymt/base.py", line 366, in runTouchApp
pymt_window.mainloop()
File "/home/tito/code/pymt/pymt/ui/window/win_pygame.py", line 192, in mainloop
self._mainloop()
File "/home/tito/code/pymt/pymt/ui/window/win_pygame.py", line 124, in _mainloop
evloop.idle()
File "/home/tito/code/pymt/pymt/base.py", line 214, in idle
self.dispatch_input()
File "/home/tito/code/pymt/pymt/base.py", line 199, in dispatch_input
self.post_dispatch_input(type=type, touch=touch)
File "/home/tito/code/pymt/pymt/base.py", line 167, in post_dispatch_input
wid.dispatch_event('on_touch_move', touch)
File "c_accelerate.pyx", line 41, in pymt.c_ext.c_accelerate.eventdispatcher_dispatch_event (pymt/c_ext/c_accelerate.c:784)
File "/home/tito/code/pymt/pymt/ui/widgets/scatter.py", line 428, in on_touch_move
self.update_transformation()
File "/home/tito/code/pymt/pymt/ui/widgets/scatter.py", line 388, in update_transformation
self.update_matrices()
File "/home/tito/code/pymt/pymt/ui/widgets/scatter.py", line 285, in update_matrices
self.transform_inv = inverse_matrix(self.transform)
File "/home/tito/code/pymt/pymt/lib/transformations.py", line 1728, in inverse_matrix
return numpy.linalg.inv(matrix)
File "/usr/lib/python2.6/dist-packages/numpy/linalg/linalg.py", line 355, in inv
return wrap(solve(a, identity(a.shape[0], dtype=a.dtype)))
File "/usr/lib/python2.6/dist-packages/numpy/linalg/linalg.py", line 254, in solve
raise LinAlgError, 'Singular matrix'
numpy.linalg.linalg.LinAlgError: Singular matrix
Jul 2, 2010
Project Member
#1
thomas.h...@gmail.com
Status:
Fixed
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