| Issue 1: | frozen simulations 'StoneBug' | |
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What steps will reproduce the problem? 1. have objects in an active simulation 2. run pylon within another program with a system(); call, causes or compounds the issue What is the expected output? What do you see instead? the objects in the simulation should fly around, but instead they are completely stationary, if an object is added where a current object is they move out of the each others way, thus it is not a collision problem but a force/direction problem
Sep 25, 2011
Project Member
#1
tarpeyd12
Summary:
frozen simulations 'StoneBug'
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