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Issue 7: Consider Max number of players
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Status:  New
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Project Member Reported by g...@chromium.org, Mar 28, 2011
Need to figure how how many is too many and set a limit to the number of players

Once we have a limit the following needs to happen

1) A client needs to not send any messages if not playing (vs sending all touch messages as it does now)
2) The server needs to send the list of waiting players to the client so the client can display (or at least "there are N people ahead of you).


Apr 8, 2011
Project Member #1 g...@chromium.org
This is not what happens now. We have infinite players which I have a feeling is a problem. For example every time someone dies all players in the queue get a message. If there are 100 players in the queue that sounds like a likely glitch. Oh well?

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