| Issue 7: | Consider Max number of players | |
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Need to figure how how many is too many and set a limit to the number of players Once we have a limit the following needs to happen 1) A client needs to not send any messages if not playing (vs sending all touch messages as it does now) 2) The server needs to send the list of waiting players to the client so the client can display (or at least "there are N people ahead of you).
Apr 8, 2011
Project Member
#1
g...@chromium.org
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