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portia-viewer
A prototype implementation of Virtual World viewer for OpenSim
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2
Accepted
research scons
3
Accepted
make sample in scons
4
Accepted
make cmake example
5
Accepted
Python event system: study new libSL "hello world" example
6
Accepted
Python event system: write event/subscriber pattern in python
7
Accepted
Python event system: testing, verify flexibility, modify as needed
8
Accepted
get python-ogre in build system
9
Accepted
document build system
10
Accepted
get terrain map into local memory
11
Accepted
get static terrain
12
Accepted
load dynamic terrain
13
Accepted
Simple scene drawing: draw static box and static water plane
14
Accepted
Simple scene drawing: determine packet responsible for avatar position and draw box there
15
Accepted
Simple scene drawing: determine packet responsible for water level (if any) and draw water level there
16
Accepted
Simple scene drawing: testing/debugging
17
Accepted
Ogre drawing in PyGTK canvas: Integrate PyGTK and OGRE mainloop
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