Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Cannot help the Thorin #892

Closed
GoogleCodeExporter opened this issue Mar 16, 2015 · 2 comments
Closed

Cannot help the Thorin #892

GoogleCodeExporter opened this issue Mar 16, 2015 · 2 comments

Comments

@GoogleCodeExporter
Copy link

Game version: 0.95.191
Java runtime version: jdk1.7.0_04
Installed using the Launcher? yes

If the meeting with the Thorin happens too close to the rectangle specifying 
the flying area, the attack onto the Thorin also does, causing the Garthog 
ships to be unattackable out of range.
Attached is a save where this seems to happen deterministically - just let it 
run without giving fleet orders.

Original issue reported on code.google.com by anonymis...@arcor.de on 17 Oct 2014 at 7:51

Attachments:

@GoogleCodeExporter
Copy link
Author

Thanks for the report. The obvious fix is to not wait there, but I'll change 
the script to expect you to meet at the default rendezvous point.

Original comment by akarn...@gmail.com on 20 Oct 2014 at 6:59

  • Changed state: SVN
  • Added labels: Priority-Low, Missions
  • Removed labels: Priority-Medium

@GoogleCodeExporter
Copy link
Author

Original comment by akarn...@gmail.com on 20 Oct 2014 at 9:26

  • Changed state: Fixed

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant