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Game version: 0.95.190
Java runtime version: jdk1.7.0_04
Installed using the Launcher? yes
Load the attached save. Two traders are heading towards the virus-infected New
Caroline. Catching the first with Main Fleet works for me, catching the second
with New Fleet (or Main Fleet) does not for me. With the third infected planet
the campaign is lost.
It always seemed weird that I can catch speed 8 ships with speed 6 ships, can't
we just reduce trader ship speeds ?
Original issue reported on code.google.com by anonymis...@arcor.de on 15 Oct 2014 at 9:29
Thanks. I found the issue: when loading a save, you got a HyperDrive 1 because
it was level 0 and the loading didn't properly restore the player's
tech-availability. In the campaign, the script makes sure if you don't have
hyperdrive researched, the traders go at half speed until you do. The good
thing is that since you have HyperDrive 1 available, you can manufacture 1-2
and equip your ship before the mission to gain full speed. So if you have save
before it, go produce some hyperdrives.
Original comment by akarn...@gmail.com on 16 Oct 2014 at 7:13
Original issue reported on code.google.com by
anonymis...@arcor.de
on 15 Oct 2014 at 9:29Attachments:
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