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Game version: 0.95.178
When playing with the unlimited economic buildings option enabled, multiple
banks on one planet have no effect. If you have an upgraded bank and build
another one, the second even cancels the effect of the upgrade on the first
bank.
While this isn't a problem for the player, once you realise this, the AI builds
multiple banks on their planets. Either the effect should stack (this could
ruin the balance though, I fear) or the number of banks should be limited to
one, even if the number of traders spaceports and trade centers is not, so that
the AI doesn't spend loads of credits on useless buildings.
Original issue reported on code.google.com by erich.ga...@gmail.com on 23 Jul 2014 at 9:41
Original issue reported on code.google.com by
erich.ga...@gmail.com
on 23 Jul 2014 at 9:41The text was updated successfully, but these errors were encountered: