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Game version:
Operating System: (e.g., Windows 7 x86, Windows XP 64-bit)
Windows 8 Professionel 64-bit
Java runtime version: (run java -version)
newest available (i just patched it)
Installed using the Launcher? (yes, no)
yes!
Game language (en, hu, de):
What steps will reproduce the problem?
=> Pressing: Continue (!)
What is the expected output? What do you see instead?
Expected output? - Well, If I reload (after a crash) I would say it would be
the game starting normally, but now it just crashes (when I want to reload -
and i am pretty far in (last Rank and on the way to victory, haven't lost a
planet in ages and the only thing stopping me from steamrolling my adversaries
is: I have so many of them (war on 3 Fronts ATM), but I am getting there,
slowly...well, I would if the game wouldn't crash directly after clicking
"continue"!)
What did I do when the crash happened? - Not quite sure actually, but I think I
was either outfitting one of my fleets or attacking some alien planet!
Please provide any additional information below.
here is what the game is giving me after pressing "continue":
An unexpected error occurred.
You should consider submitting an error report via the project issue list:
https://code.google.com/p/open-ig/issues/list
Please include the following diagnostic information followed by the error
stacktrace(s):
Java version: 1.7.0_51
Java vendor: Oracle Corporation (http://java.oracle.com/)
Java class version: 51.0
Operating system: Windows 8, amd64, 6.2
Game version: 0.95.164
Command line: [-memonce, -en]
Available memory: 216 MB
Maximum memory: 699 MB
Parallelism: 8
Language: en
Date and time: 2014-02-25T20:43:24.416Z
----
A crash save may have been created. Please attach it in the issue report
(zipped).
java.lang.IllegalArgumentException: <fleet id='78886' x='0.0' y='0.0'
task='IDLE' refill-once='false' formation='0'>
<item id='78888' type='Destroyer2' count='1' hp='1000.0' shield='350.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='laser1' hp='97.0' type='Laser3' count='8'/>
<slot id='shield' hp='575.0' type='Shield2' count='1'/>
<slot id='laser2' hp='97.0' type='Laser3' count='6'/>
<slot id='hyperdrive' hp='316.0' type='HyperDrive3' count='1'/>
</item>
<item id='78889' type='Battleship1' count='1' hp='3500.0' shield='1575.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='laser' hp='116.0' type='Laser3' count='14'/>
<slot id='bomb' hp='167.0' type='Bomb1' count='8'/>
<slot id='rocket' hp='286.0' type='Rocket1' count='6'/>
<slot id='radar' hp='1000.0' type='Radar2' count='1'/>
<slot id='cannon' hp='180.0' type='IonCannon' count='8'/>
<slot id='storage' hp='870.0' type='Storage1' count='1'/>
<slot id='shield' hp='1062.0' type='Shield3' count='1'/>
<slot id='hyperdrive' hp='490.0' type='HyperDrive3' count='1'/>
</item>
<item id='81578' type='Destroyer2' count='1' hp='1000.0' shield='350.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='laser1' hp='97.0' type='Laser3' count='8'/>
<slot id='shield' hp='575.0' type='Shield2' count='1'/>
<slot id='laser2' hp='97.0' type='Laser3' count='6'/>
<slot id='hyperdrive' hp='316.0' type='HyperDrive3' count='1'/>
</item>
<item id='81677' type='Fighter1' count='30' hp='200.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='Laser' hp='62.0' type='Laser1' count='1'/>
</item>
<item id='81678' type='Fighter3' count='13' hp='400.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='Laser' hp='90.0' type='Laser2' count='2'/>
</item>
<item id='81679' type='Fighter4' count='3' hp='500.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='Laser' hp='90.0' type='Laser2' count='2'/>
</item>
<item id='81680' type='RadarCar' count='1' hp='70.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'/>
<item id='81681' type='MediumTank' count='1' hp='240.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'/>
<item id='81682' type='RocketLauncher1' count='2' hp='180.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'/>
<item id='81683' type='LightTank' count='4' hp='180.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'/>
</fleet>
: missing attribute: name
at hu.openig.utils.XElement.get(XElement.java:86)
at hu.openig.model.World.loadFleets(World.java:1893)
at hu.openig.model.World.loadState(World.java:1602)
at hu.openig.GameWindow.loadWorldData(GameWindow.java:2255)
at hu.openig.GameWindow$12.run(GameWindow.java:1492)
at java.lang.Thread.run(Unknown Source)
java.lang.IllegalArgumentException: <fleet id='78886' x='0.0' y='0.0'
task='IDLE' refill-once='false' formation='0'>
<item id='78888' type='Destroyer2' count='1' hp='1000.0' shield='350.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='laser1' hp='97.0' type='Laser3' count='8'/>
<slot id='shield' hp='575.0' type='Shield2' count='1'/>
<slot id='laser2' hp='97.0' type='Laser3' count='6'/>
<slot id='hyperdrive' hp='316.0' type='HyperDrive3' count='1'/>
</item>
<item id='78889' type='Battleship1' count='1' hp='3500.0' shield='1575.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='laser' hp='116.0' type='Laser3' count='14'/>
<slot id='bomb' hp='167.0' type='Bomb1' count='8'/>
<slot id='rocket' hp='286.0' type='Rocket1' count='6'/>
<slot id='radar' hp='1000.0' type='Radar2' count='1'/>
<slot id='cannon' hp='180.0' type='IonCannon' count='8'/>
<slot id='storage' hp='870.0' type='Storage1' count='1'/>
<slot id='shield' hp='1062.0' type='Shield3' count='1'/>
<slot id='hyperdrive' hp='490.0' type='HyperDrive3' count='1'/>
</item>
<item id='81578' type='Destroyer2' count='1' hp='1000.0' shield='350.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='laser1' hp='97.0' type='Laser3' count='8'/>
<slot id='shield' hp='575.0' type='Shield2' count='1'/>
<slot id='laser2' hp='97.0' type='Laser3' count='6'/>
<slot id='hyperdrive' hp='316.0' type='HyperDrive3' count='1'/>
</item>
<item id='81677' type='Fighter1' count='30' hp='200.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='Laser' hp='62.0' type='Laser1' count='1'/>
</item>
<item id='81678' type='Fighter3' count='13' hp='400.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='Laser' hp='90.0' type='Laser2' count='2'/>
</item>
<item id='81679' type='Fighter4' count='3' hp='500.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'>
<slot id='Laser' hp='90.0' type='Laser2' count='2'/>
</item>
<item id='81680' type='RadarCar' count='1' hp='70.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'/>
<item id='81681' type='MediumTank' count='1' hp='240.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'/>
<item id='81682' type='RocketLauncher1' count='2' hp='180.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'/>
<item id='81683' type='LightTank' count='4' hp='180.0' shield='0.0' nickname-index='0' kills='0' kills-cost='0'/>
</fleet>
: missing attribute: name
at hu.openig.utils.XElement.get(XElement.java:86)
at hu.openig.model.World.loadFleets(World.java:1893)
at hu.openig.model.World.loadState(World.java:1602)
at hu.openig.GameWindow.loadWorldData(GameWindow.java:2255)
at hu.openig.GameWindow$12.run(GameWindow.java:1492)
at java.lang.Thread.run(Unknown Source)
Please upload any save before and/or after the problem happened. Please
attach the open-ig.log file found in the
application's directory.
well: you can have my latest two savegame-files (non of them is "after" the
crash, as i can't reload, as i have already said)
Original issue reported on code.google.com by Mistborn...@googlemail.com on 25 Feb 2014 at 8:55
I've attempted a fix in 0.95.165 which should
1) allow loading your saves again
2) capture the place of the name corruption in case it happens again
Please update to 0.95.165 and in case you get the crash again, please report it
here.
PS: generally, crash saves are not loadable since it may trigger the
problematic case over again. In a future version, I'll make sure the "Continue"
won't it if it happens to be the last save.
Original comment by akarn...@gmail.com on 26 Feb 2014 at 8:06
Original issue reported on code.google.com by
Mistborn...@googlemail.com
on 25 Feb 2014 at 8:55Attachments:
The text was updated successfully, but these errors were encountered: