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Groundwar deployment cells for impassable positions #730

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GoogleCodeExporter opened this issue Mar 16, 2015 · 3 comments
Closed

Groundwar deployment cells for impassable positions #730

GoogleCodeExporter opened this issue Mar 16, 2015 · 3 comments

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@GoogleCodeExporter
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Currently, some maps have cells at the edges which are surrounded by impassable 
obstacles, and the AI might randomly deploy into that location, which is 
usually inaccessible even to rockets.

The logic which selects potential deployment locations should use a simple test 
of whether the neighboring 4 (8?) cells are actually passable.

Original issue reported on code.google.com by akarn...@gmail.com on 24 May 2013 at 9:36

@GoogleCodeExporter
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Original comment by akarn...@gmail.com on 2 Jun 2013 at 11:07

  • Added labels: Milestone-0.96

@GoogleCodeExporter
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Should be fixed in the next release.

Original comment by akarn...@gmail.com on 29 Jan 2014 at 1:35

  • Changed state: Fixed

@akarnokd
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Fixed in 2e50762 and released with 0.95.215

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