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Updated Dec 13, 2014 by christop...@gmail.com

Ogre3d terrain editor welcome page

Introduction

Currently working on this project solo for now. I am presently exploring Ogre3D middleware in terms of application for terrain generation.

Details

This program at the moment includes:

  • Advanced perlin noise field generators with user control features
  • Blend noise heightmap algorithms. Add, Difference, Multiply, and Divide.
  • Simple Proportional smooth falloff terrain height adjustments
  • Adapted from intermediate Ogre3d tutorials, or in other words,
if you can follow the intermediate tutorial sets on the Ogre3d wiki, you'll likely have a good foundation.

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