| Issue 22: | Range can get displayed over wrong unit | |
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What steps will reproduce the problem? 1. Select an enemy unit (eg. tank) 2. Select an allied structure that has a unit on it (eg. fighter) 3. Select the allied unit from the stack. What is the expected output? What do you see instead? The unit's range should be displayed around itself. It is instead displayed around the enemy unit. The allied unit can then be moved to any tile within its range of the enemy unit, not within its range of itself. |
Mergedinto: 23