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Issue 42: very slow on eeePC
1 person starred this issue and may be notified of changes. Back to list
Status:  Fixed
Owner:  ----
Closed:  Feb 2010


 
Reported by tereshk...@gmail.com, Feb 13, 2010
I would not call it an issue - it is more a performance or usability 
problem.

First of all I think this software is a great software with a great idea 
behind it.

I tried to use it on eeePC Ubuntu 9.10 netbook remix. It is quite slow - 
there is a very big lag between typing a character and displaying it on the 
screen - may like 1/3 of a second even with a simple color background - not  
graphics. It makes Marave unusable.

Anyway, besides that, great job. I had no problem with Marave on my 
desktop. Love the absence of toolbars , scrollbars etc. and the presence of 
X11 fonts. 

Feb 13, 2010
Project Member #1 roberto.alsina
I have a eee 701 so I will make it work, but haven't tested it there in a while :-)

Could you try running it with the --opengl switch? 
Feb 13, 2010
#2 tereshk...@gmail.com
installed libqt4-opengl package .. still getting:

...:~$ marave --opengl
Qt OpenGL support not available
.....

what else does it need?
Feb 13, 2010
#3 tereshk...@gmail.com
added python-qt4-gl with dependences ... works like a charm!

fast and furious .. :) .. thanks. Good job!!!
Feb 13, 2010
Project Member #4 roberto.alsina
I may make --opengl the default now :-)

OTOH, on my 701 it works well both ways, so I don't really know what happened there.
Feb 13, 2010
Project Member #5 bdgr...@googlemail.com
$ python main.py --opengl
OpenGL acceleration doesn't work well with Oxygen, disabling it

this is what i get on my samsung nc10 when i try marave with opengl. it works very
well here, no problem and no lag, without opengl.
Feb 13, 2010
Project Member #6 roberto.alsina
OpenGL + Oxygen was broken on KDE4.3+Qt 4.5 but seems to work on KDE 4.4 + Qt 4.6 so 
I need to add some version checks there.
Feb 21, 2010
Project Member #7 roberto.alsina
The version checks are there now, and Qt 4.6 is the recommended version, so it's just a 
matter of using --opengl or not, depending on how slow things are.
Status: Fixed

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