Issue 13: Map: High Altitude
Project Member Reported by Techerci...@gmail.com, Mar 3, 2010
I had an idea a while back for a map that would take place entirely in the
sky. The ground would just be an indistinct feature, and going too high or
low would cause warnings, followed by destruction. The unique feature of
this map would be a layer of clouds that bisect it horizontally (as anyone
who frequently flies has observed) and interfere with the ability to gain a
lock, though radar would work fine. I figured that it would be a fun and
interesting map that would be easy to make and play differently for
different play styles.
Mar 3, 2010
Project Member #1 CadetBai...@gmail.com
this idea sucks
Apr 2, 2010
Project Member #2 roboj...@gmail.com
(No comment was entered for this change.)
Summary: Map: High Altitude
Status: Accepted
Owner: Torchling
Cc: Techercizer
Labels: Component-Maps Priority-Low Milestone-ReleaseBeta Component-Models Component-Textures
Apr 2, 2010
Project Member #3 Torchl...@gmail.com
why am i the owner??
Apr 2, 2010
Project Member #4 roboj...@gmail.com
for shits and giggles.
Apr 3, 2010
Project Member #5 Techerci...@gmail.com
Fuck off, I really like this idea.
Owner: Techercizer