| Issue 13: | Map: High Altitude | |
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I had an idea a while back for a map that would take place entirely in the sky. The ground would just be an indistinct feature, and going too high or low would cause warnings, followed by destruction. The unique feature of this map would be a layer of clouds that bisect it horizontally (as anyone who frequently flies has observed) and interfere with the ability to gain a lock, though radar would work fine. I figured that it would be a fun and interesting map that would be easy to make and play differently for different play styles.
Mar 3, 2010
Project Member
#1
CadetBai...@gmail.com
Apr 2, 2010
(No comment was entered for this change.)
Summary:
Map: High Altitude
Status: Accepted Owner: Torchling Cc: Techercizer Labels: Component-Maps Priority-Low Milestone-ReleaseBeta Component-Models Component-Textures
Apr 2, 2010
why am i the owner??
Apr 2, 2010
for shits and giggles.
Apr 3, 2010
Fuck off, I really like this idea.
Owner:
Techercizer
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