Introduction
The player or Hero of the game is the main and only character for the facebook user.
I have not designed with multiple characters, and do not intend to in the future.
There are no character classes to choose from, ie. Warrior, Wizard, Rage etc. The character class is determined by the player's decision to increase different abilities of the hero with gained energy points. So choosing more strength means a rage class is chosen, or more wisdom for a wizard class etc.
There is no leveling of the character in the game. This is different from a traditional level-up games. As the character gains experience, this determines what equipment they can equip with, or which quest they can take-on or even what map location they can enter.
Ranking of players are arranged by the character's experience level.
Details