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LayerKitTutorial  

Introduction

This is the part will you'll know how to use LayerKit4.

If you are making an App Store Application

Please do not use LayerKit4 as this is API that is required to be installed on peoples iPhone, iPod touch, and iPad

If you making a app to publish in Cydia or Installer

Make sure that on your repository, you have it on there so you can make it as a dependency to your package, to do so, just download the deb here at:

(coming soon!)

Obtaining LayerKit4 Framework

Before you can actually use LayerKit 4 in your iphone app, just simply download these files, code samples are found more below.

To download the header files to use, simply download it from:

http://uploading.com/files/a63emem5/LayerKit4_headers.tar.gz/

Including Header Files to your project

Before you can use any LayerKit 4 objects, you need to put the following code into your project:

  #include <UIKit/UIKit.h>
  #include <UIKit/UIView.h>
  #include <LayerKit4/LayerKit.h>
  #include <LayerKit4/LKAnimation.h>
  #include <LayerKit4/LKAnimationGroup.h>
  #include <LayerKit4/LKBasicEffect.h>
  #include <LayerKit4/LKLayer.h>
  #include <LayerKit4/LKView.h>

  extern LKAnimation *LK4Effect;
  extern LKAnimationGroup *LK4EffectGroup;
  extern LKBasicAnimation *LK4BasicEffect;
  extern LKLayer *LK4Layer;
  extern LKView *LK4UIView;
  extern UIView *LK4SpareView;
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