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Issue 8: I think this program should not work at OpenGL 2.0.
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Status:  Duplicate
Merged:  issue 1
Owner:  ----
Closed:  Mar 2011


 
Reported by nuwanda6...@gmail.com, Feb 27, 2011
This program includes "glGenVertexArrays()".
"glGenVertexArrays()" is supported on OpenGL 3.0 or higher.
http://en.wikipedia.org/wiki/OpenGL#OpenGL_3.0

と思いますよ。
Feb 27, 2011
Project Member #1 tom...@gmail.com
@ja 非常に有用な指摘、ありがとうございます!ただ、これは「3.0でGL_ARB_vertex_array_object拡張が標準APIになった」→「3.0以上なら確実だが、3.0未満でもGL_ARB_vertex_array_object拡張をサポートしていれば動く」と読むものだと思います(正しいでしょうか)。手元では2.xで動いた実績もありますので。いずれにせよ、READMEの修正と、起動時に本機能の存在をチェックするような修正が考えられます。大変助かりました。

@en This is a great point. However, I believe this means "GL_ARB_vertex_array_object extension is a part of the standard API since 3.0" hence "this works at 3.0 or higher, or any version that supports GL_ARB_vertex_array_object extension". (Is that true?) As a matter of fact, I got it worked on my 2.x environment. Anyways, I could fix the README and make sure this feature existed at start up. Thank you very much.
Status: Accepted
Mar 5, 2011
Project Member #2 tom...@gmail.com
I mark this Issue as duplicate and merge it into Issue #1.

I added an error check. Thanks for great help!
Status: Duplicate
Mergedinto: 1

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