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Java Game Framework

JGF is a game development framework for Java. It handles common tasks related to game programming in order to ease and speed up game development.

JGF lets you focus in the actual game look and feel while it takes care of common game functionality like asset loading, settings management, game states, debugging tools... (see Features). You can extend and reuse existing functionality to suit your needs.

JGF can be extended to work with any 2D or 3D game engine. Current components and examples are currently based on the fantastic JMonkeyEngine Java 3D Engine.

JGF Home - Features - Getting Started - Browse the Source - FAQ

Documentation

Screenshots

http://jgf.googlecode.com/svn/trunk/jgf/doc/screenshots/sample-displayitems-1.png

an introduction screen can easily be added from configuration

http://jgf.googlecode.com/svn/trunk/jgf/doc/screenshots/sample-scenemonitor-1.png

JME's amazing "Nymon's" SceneMonitor is easy to integrate, to assist development

http://jgf.googlecode.com/svn/trunk/jgf/doc/screenshots/sample-debug-1.png

JGF makes using JME debugging utilities easy

http://jgf.googlecode.com/svn/trunk/jgf/doc/screenshots/mudvolley-ingame.png

a shot of the tutorial game "MudVolley"

http://jgf.googlecode.com/svn/trunk/jgf/doc/screenshots/tanks-ingame.png

an screenshot of the Tanks example game

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Video

There's a small video of JGF in action here:

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Java Game Framework: Java game development framework (Archived Project)

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