Issue 6: Add Enemy Unit/Territory Selection
Project Member Reported by RoeB...@gmail.com, Sep 11, 2008
In the gui, and state engine, it needs to be made that you can select enemy
ships/territories, and see *some* of there stats (for now they will be
exact, but if time allows they should be made to be fuzzy estimates)

Where this will need to be changed is that, in hud.py there will need to be
two new ClassState special things. And in state.py in the InputController
you will need to check all territories/ships to see if any were selected,
and then call either hte player hud view, or teh enemy one.