| Issue 6: | Add Enemy Unit/Territory Selection | |
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In the gui, and state engine, it needs to be made that you can select enemy ships/territories, and see *some* of there stats (for now they will be exact, but if time allows they should be made to be fuzzy estimates) Where this will need to be changed is that, in hud.py there will need to be two new ClassState special things. And in state.py in the InputController you will need to check all territories/ships to see if any were selected, and then call either hte player hud view, or teh enemy one. |