| Issue 1: | Make capitols attackable | |
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I don't know why we have never used the tracker in the past, but I think that I will start! It beats having to remember what I need to do or writing it down elsewhere. =) Anyway, the capitols need to be attackable, probably by representing it with a 'ship' so that it will fit nicely into the existing battle code. They should be rather strong, and something special may have to happen with the 'hull' (perhaps it is extra defense, i.e.: fortifications) and also you must win in the end by 'boarding'. So, we might have to severely nerf some of the ranged damage. That's it for now.
Sep 12, 2008
Project Member
#1
archw...@gmail.com
Labels:
-Priority-Medium Priority-High
Sep 13, 2008
*sigh* Bump priority again. Game is not-winnable without this.
Labels:
-Priority-High Priority-Critical
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